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3D游戏的发展与创新是人们审美观变化的要求驱使。掌握这种审美观发展的动态特征,就可以有效的进行设计构思,提高游戏设计在社会竞争中的成功率。当然,这和盲目的追求时尚和潮流有本质上的区别。
The development and innovation of 3D games are driven by the changing demands of people’s aesthetics. Grasping the dynamic characteristics of this aesthetic development can effectively design ideas and improve the success rate of game design in social competition. Of course, this and the blind pursuit of fashion and the trend are essentially different.