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《学前游戏创编》是高职学前教育专业的一门重要的课程。培养、提升和拓展学生组织指导各类游戏的实践能力是教学的重点。任务驱动教学法有利于培养学生的实践能力,其中的关键在于“任务驱动”。本文探讨了运用任务驱动教学法的必要性、流程和注意事项,以求能在一定程度上改变学前游戏教学过程中“重理论、轻实践”的状况。
“Pre-school game creation” is an important course for pre-primary education in vocational colleges. Training, promotion and development of student organizations to guide the practical ability of various types of games is the focus of teaching. Task-driven pedagogy is conducive to the cultivation of students’ practical ability, the key lies in “mission-driven ”. This paper explores the necessity, procedure and precautions of using task-driven pedagogy in order to change the status of “critical theory, light practice” in the process of preschool game teaching to a certain extent.