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教学过程:一、游戏导入,引出主题——“引”爱1.交代游戏规则:同桌一人伸出食指,另一人伸开手掌,试着用手掌抓住手指,然后角色互换。2.学生做游戏。3.畅谈体会,得出结论:爱与被爱都是开心的(相机板书“开心”)。【设计意图:体验是获得真实情感的最佳途径。游戏环节的设置,一是着意营造轻松快乐的教学氛围,更重要的是借助游戏,让学生领悟爱与被爱都是幸福的、开心的,为习作主题提供路径,同时也为后面激发学生的内在情感做好铺垫。】二、音乐设境,荡起“心”
Teaching process: First, the game is imported, leads to the theme - “引 ” love 1. Explain the rules of the game: one table at the same table extended index finger, the other palm out, try to grasp the fingers with the palm of your hand, and then the role of exchange. 2 students to play games. 3. Talk about the experience, come to the conclusion: love and be loved are happy (camera board “happy ”). Design intent: Experience is the best way to get real emotions. The setting of the game is aimed at creating a relaxed and happy teaching atmosphere. More importantly, by means of a game, students are taught that love and beloved are happy and happy, and provide a path for the subject to be stimulated. At the same time, it also stimulates students Internal emotion pave the way. 】 Second, the music environment, swinging “heart”