论文部分内容阅读
近年来,随着计算机软件技术的日益成熟,在一定程度上带动了数字媒体技术的发展。而动画作为数字媒体的一个重要组成部分,也逐渐受到重视。越来越多的动画公司开始研究和提高动画技术,并且依赖CG技术,通过方便与快捷的特效,制作具有高效商业的动画体验。本文从动画制作角度为切入点,深入的对其进行分析与研究。通过引导对比现今动画市场中多用手绘表现的2D动画与CG技术制作的3D动画的区别,明确数字媒体技术对现今动画设计的影响。
In recent years, with the maturing of computer software technology, to a certain extent, led to the development of digital media technology. Animation as an important part of digital media, but also gradually receive attention. More and more animators are beginning to research and improve animation technology, and rely on CG technology to produce highly efficient commercial animation experiences with convenient and fast effects. This article from the animation point of view as an entry point, in-depth analysis and research. By directing the difference between the 3D animations produced by 2D animation and CG technology, which are mostly rendered by hand in the current animation market, the influence of digital media technologies on the current animation design is clarified.