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记得那是我的第一堂数学公开教学课,我一丝不苟地备课,从选教材、钻研新课程标准,到找资料、做课件,准备了很长一段时间,自以为比较满意。当时,上课的内容是二年级的《抛硬币》,教学目标是让学生在游戏中体会事件发生的确定性与不确定性,培养学生对生活中事件的判断能力、解决问题能力。课上,我设计了两个游戏:一个是抛硬币,另一个是摸球。游戏设置紧扣教学目标,贴近学生生活,学生兴趣高涨,课堂气氛活跃。从听课老师的表情上,我能感
I remember that it was my first public teaching of mathematics, I meticulously prepare lessons, from the selection of materials, study new curriculum standards, to find information, doing courseware, prepared for a long period of time, thought they were more satisfied. At that time, the content of the class was “tossing coins” in the second grade. The teaching objective was to enable students to realize the certainty and uncertainty of the occurrence of the incident in the game, to cultivate students’ ability of judging and solving problems in life. During class, I designed two games: one to flip the coin and the other to touch the ball. Game settings closely linked to teaching objectives, close to student life, high student interests, active classroom atmosphere. From the lecture teacher’s expression, I can feel