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在中国,艺术有多个门类。当“游戏”被定义为第九艺术的时候,相信不少文化界的朋友,还对其持有反对态度。有人认为,游戏作为一种娱乐载体,是在消费文化。但值得我们回味的是,虽然游戏产业经历过一个混沌期,不过在国家大力支持动漫游戏产业之后,传统文化对当代游戏的感召力正在不断加强。从利益感召,到文化感召游戏产业对文化的感召力,伴随网络游戏的发展,正在随时间不断加深。在早期的在线游戏时代,
There are many categories of art in China. When “Game” is defined as the ninth art, I believe many friends from the cultural world still oppose it. Some people think that the game as a carrier of entertainment is in the consumer culture. But it is worth recalling that although the gaming industry has experienced a chaotic period, traditional culture has been playing a more and more important role in contemporary games after the country strongly supported the animation and gaming industry. From the interest of appeal to the culture to appeal to the gaming industry’s cultural appeal, with the development of online games, is constantly deepening over time. In the early online gaming era,