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凭借手游的火热,移动电竞在2016年获得了快速发展,参与人数达到万人级别的大型移动电竞赛事已举办超过10余场。如球球大作战、王者荣耀、皇室战争等多款热门手游纷纷入局,其中王者荣耀更是成立了职业联赛KPL。同时,这也预示着真正的移动电竞时代的来临。游戏行业现有的野蛮生长机会已经消耗殆尽,而新的技术和平台还没成熟,精细开发用户和提高用户粘度、时长,成为所有游戏公司目前阶段最重要的议题之一。泛娱乐和电竞都是游戏公司为这个议题探索的路径,电竞相对而言更成熟一点,而且竞技体育和社交的属性,也让它可延伸的产业链和产业规模更大。过去两三年内,游戏公司一直在探索让电竞进入移动游戏领域,
With the fiery boom of mobile games, mobile gaming was rapidly gaining momentum in 2016 with more than 10 games being held at the major mobile gaming events with 10,000 participants. Such as the big ball game, the king of glory, the Royal War and many other popular mobile games have entered the game, including the king of glory is the establishment of professional league KPL. At the same time, it also indicates the real era of mobile gaming coming. The game industry’s already brutal growth opportunities have been depleted, and the new technology and platform is not yet mature, fine development of users and improve user viscosity, duration, become all game companies one of the most important issues at this stage. Pan-entertainment and gaming are all the paths that game companies are exploring for this issue. E-sports are relatively more sophisticated and the attributes of competitive sports and social make it more extendable to the industry chain and industry. Over the past two or three years, gaming companies have been exploring ways to get eSports into the mobile gaming space,