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电视动画片中的暴力情节引发了诸多儿童暴力事件。这些事件中的施暴儿童并不存在主观恶意,而是错误地将暴力行为当作游戏。在观看电视动画片中的娱乐化暴力情节后,低幼儿童有可能错误地将“暴力行为”与“游戏行为”等同起来,这直接导致了非恶意暴力事件的发生。同时,在电视动画片的娱乐化暴力情节中存在影响低幼儿童认知接受的因素,对这些因素进行调整,可以减少其对低幼儿童的不良影响。
The violent episodes in television animation have triggered many violent incidents in children. Violent behavior is not subjectively malicious in these events, but is mistakenly used as a game of violence. After watching the entertaining episodes of violence in television animation, young children may mistakenly equate “violent behavior” with “game behavior”, which directly leads to the occurrence of non-malicious violence. At the same time, there are factors that influence the cognitive acceptance of young children in the entertaining violent episodes of television animation. Adjusting these factors can reduce their adverse effects on young children.