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一、音乐活动游戏化的基础背景游戏和课程就好像血液和身体的关系,血液千丝万缕地渗透在身体的每一个细小的部位,身体的表面是不容易看出血液,当血液充足的时候,身体就表现出生命的活力,而当贫血或血液出了毛病时,人就会显得苍白而无力。游戏在课程中的地位也与之相似,儿童的生活是一个整体,可是一到学校,多种多样的学科就把它的世界割裂和肢解了。二、音乐活动游戏化在实施方面存在的问题1.为了游戏化而游戏
First, the gamification of music activities based on the background of the game and course is like the relationship between blood and body, the blood inextricably infiltrated in every tiny part of the body, the body surface is not easy to see the blood, when the blood is plentiful When the body shows the vitality of life, and when anemia or blood problems, people will appear pale and weak. The game also has similar positions in the curriculum, children’s lives are a whole, but as soon as they arrived at school, a wide variety of disciplines divided and dismembered their world. Second, the gamification of music activities in the implementation of the existing problems 1. In order to play the game