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延续上一期的家庭影院项目管理与制作要点“视听空间设计要点30则(上)”的第四部分声学设计篇,本期我们继续介绍余下的19至30则内容,其中除了声学设计部分的吸收、扩散、低频陷阱等内容外,还有第五部分的家居及视觉效果篇。上一期的主要内容我们可以归纳为家庭影院项目管理的规划部分,而本期的内容则集中在设计和布置上,其中包含了装饰设计、照明设计这些内容。家庭影院的设计随着时代的进步,也慢慢从一个独立的影音空间蜕变成一个大型的、综合的、复杂的多功能娱乐空间,不同的视听空间在设计和要求上都是一个创新的过程,而且视听环境不仅只是专业的视听室,也应该慢慢从独立的房间中走出来,与生活的其他空间相融合,不仅能够激活整个家居的娱乐环境的生命力,更能让视听室的作用大大增强。而这种与周围环境的融合,还需要体现在设计、艺术、连接、统一等等范畴上,是考验影院设计师和室内家装团队实力的重要部分。
Continuation of the previous issue of home theater project management and production “Audio-visual space design elements 30 (on) ” the fourth part of acoustic design articles, this issue we continue to introduce the remaining 19 to 30 of the content, in addition to acoustic design Part of the absorption, proliferation, low frequency trap and other content, there are the fifth part of the home and visual effects articles. The main contents of the previous issue We can be summarized as the planning part of home theater project management, while the current issue focuses on the design and layout, which includes decorative design, lighting design of these elements. With the improvement of the times, the design of home theater is gradually transformed from an independent audiovisual space into a large, comprehensive and complicated multifunctional entertainment space. The different audiovisual spaces are an innovative process in terms of design and requirements , And audio-visual environment is not only a professional audio-visual room, it should also slowly come out from the independent room, and other space integration of life, not only to activate the vitality of the entire home entertainment environment, but also make the role of audio-visual room greatly Enhanced. And this integration with the surrounding environment, but also need to be reflected in the design, art, connectivity, unity and so on, is to test the strength of cinema designers and interior decoration team an important part.