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本节课我认为应根据小学生的年龄特点和生活经验,以学生喜欢的故事导入,激发学生学习的兴趣,再让学生在亲自参与游戏活动的过程中体验课程的主体内容,加强学生的直观感受。下面是我在《可能性》教学活动中的几个片段:一、创设情境,初步感知播放故事《守株待兔》。师:想象一下,结果会怎样,农夫还会等到兔子吗?生1:兔子可能会来,可能还会有兔子不小心撞到树桩的。生2:兔子不可能会来。师:其实,生活中很多事情都不能确定它是否一定发生。这节
This lesson I think should be based on the age characteristics and life experience of primary school students, the students like the story into, to stimulate students interest in learning, let the students in the process of personal participation in the game experience the main content of the course, to enhance students’ intuition . Here are a few of my snippets in “Possibility” teaching activities: 1. Create a situation where you first perceive the story to play. Teacher: Imagine what the result would be if the farmer would wait for the rabbit? Health 1: The rabbit may come, and maybe the rabbit accidentally hit the tree stump. Health 2: Rabbits can not come. Teacher: In fact, many things in life are not sure if it must happen. This section