论文部分内容阅读
网游角色的个性化塑造包含三个方面:第一、网游角色自身的塑造,即外在形象的塑造;使其形象鲜明,并凸显其不同特质。第二、网游角色的外在形象塑造,即服装和道具的塑造,在一定程度上起到强化形象与特点。第三、网游角色的情感呈现,使其鲜活生动,形象与内在气质的统一。文章以魔兽世界的三个主角来论证网游角色塑造的三个层面。
Personalized modeling of online games includes three aspects: First, the shaping of online games’ own characters, that is, the shaping of external images; making them vivid and highlighting their different traits. Second, the external image of the role of online games that shape the clothing and props, to a certain extent, play an enhanced image and characteristics. Third, the emotions of online role play, to make it lively and vivid, the unity of the image and inherent temperament. The article uses the three main characters of World of Warcraft to demonstrate the three aspects of the role of online games.