GPU implementation of quantum scattering dynamics

来源 :International Conference on Theoretical and High Performance | 被引量 : 0次 | 上传用户:sms888
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  Graphics processing unit (GPU) computing has been successfully applied in some scientific simulations.In this work we developed an efficient GPU version of a time-dependent wave-packet code for atom-diatom state-to-state reactive scattering processes.Both the reactant Jacobi coordinates and product Jacobi coordinates approach are implemented.
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