论文部分内容阅读
随着日前WCG组委会正式确定今年WCG世界总决赛的参赛项目,有关WCG比赛项目的猜测也暂时宣布告一段落。除了人们最关注的“星际争霸”、“魔兽争霸”、“反恐精英”三大项依然是毫无悬念入围之外,本届WCG入围的参赛项目还存在着很大的争议。WCG作为世界上最专业的电子竞技大赛,它最初的创办的初衷是为了发展和宣传电子竞技运动,但如今的WCG比赛似乎已经慢慢开始模糊化“电子竞技”的概念。以本届WCG为例,如果说掌机游戏和手机游戏还有点竞技的味道,那么类似《地下城与勇士》、《红石》之类的纯网络游戏能进入WCG那么就让人有点无法接受了。顺便一提的是,在全世界都很有人气的竞技游戏DotA再次无缘WCG世界总决赛。有关这些国际电子竞技大赛中比赛项目的问题,如今也是一件耐人寻味的事情。
With the recent WCG Organizing Committee formally identified this year’s WCG World Finals entries, the speculation about the WCG events also tentatively announced the end of the project. In addition to the most concerned about “StarCraft ”, “Warcraft ” “Counter-Strike ” three major items is still no suspense short-listed, the current WCG short-listed entries there is still a big dispute. Originally founded to promote and promote e-sports, WCG, the most professional e-sports competition in the world, seems to have slowly begun to blur the notion of “e-sports”. Take this WCG as an example, if handheld games and mobile games have a bit of a competitive taste, then pure online games like Dungeons & Dragons and Redstone can get a bit unacceptable when they enter WCG It’s By the way, DotA, a popular competitive game around the world, missed the WCG World Finals again. Questions about these competition events in the International Cyber Games are now also an intriguing event.