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3D技术的规模化商业应用,首先发轫于电影,其贯穿于整个20世纪的发展历程可谓跌宕起伏,终于在2010年,通过3D巨制《阿凡达》攀上发展的新巅峰。与此同时,在整个电视产业由模拟向数字、由标清向高清迁移的基础上,3D技术开始向电视产业渗透,走入家庭已成为产业界以及用户的共同诉求:2010年,全球将有一系列3D频道问世、众多品牌的3D电视机也将上市销售、技术标准体系开始制定、完善,“3D到家”的序幕正被拉开。
3D commercialization of large-scale commercial applications, first developed in the film, which throughout the 20th century can be described as the ups and downs of the course of development, and finally in 2010, through the 3D giant “Avatar” climbed to a new peak of development. At the same time, based on the entire television industry from analog to digital, from SD to HD migration, based on the 3D technology began to penetrate the television industry, into the family has become the industry and users of the common appeal: the world in 2010 there will be a series 3D channels come out, many brands of 3D TVs will also be on sale, technical standards system began to develop, improve, “3D home ” prelude is being opened.