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猛一听会觉得游戏这个概念比较清楚,再想想有哪些具体的游戏,又有些模糊了。有些游戏是决胜负的,有些游戏没有胜负,比如过家家;有些带有智力性的,有些也不一定。——王兴伟有没有一个可以抽象出来贯穿所有游戏的特征?王兴伟给出的答案是否定的,但并不否认不同游戏之间有会交叉的部分。具体到艺术创作当中,换成“游戏性”可能会更好一点,不然容易陷入到对一种概念区分的陷阱里。对他来说,踢球和绘画虽是两回事,但都有一个规则的问题,绘画也是跟规则打交道,而真实感则是他在绘画中较为在意的另一面。
A fierce feeling will feel the game more clearly the concept, then think about what specific games, and some vague. Some games are run-of-the-mill, with some games that have no outcome, like having a home; some are intellectual and some are not. - Wang Xingwei There is no one abstract that can be used throughout all the characteristics of the game? Wang Xingwei given the answer is no, but does not deny that there is a cross between the different parts of the game. Specific to the artistic creation, it may be better to change it to “gameplay” or it may fall into the trap of distinguishing a concept. For him, playing and painting are two different things, but they all have a regular problem. Painting is also dealing with the rules. Realism is the other aspect of his painting that he cares about more.