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自从第一部全三维动画影片《玩具总动员》1995年在美国上映之后,随即便风靡全球。影片最大的特色就是每一个镜头,画面都是由计算机模拟出来的。作为电影观众,在观看影片的时候,已经不会把他当作是一部虚拟出来的影片了,影片处处充满了真实感。除了制作技术先进以外,他的蒙太奇表现也具备传统电影的特点。本文论点为画面蒙太奇在表现三维动画艺术性方面有了与传统蒙太奇不同表现手法和手段。首先探讨传统蒙太奇的概念和与三维动画中蒙太奇的区别与联系;然后论证三维动画蒙太奇的表现手段和手法;接着通过对画面蒙太奇特点的总结和理解探讨对三维动画艺术性的体现;并总结三维动画蒙太奇对传统蒙太奇的影响。
Since the first full three-dimensional animated film “Toy Story” was released in the United States in 1995, it has swept the world. The biggest feature of the film is every shot, the screen is simulated by the computer. As a moviegoer, watching the movie, he will not treat him as a virtual movie, the movie is full of realism. In addition to advanced production technology, his montage performance also has the characteristics of traditional movies. This article discusses the montage of the screen in the performance of three-dimensional animation artistry with the traditional montage different performance techniques and means. First of all, it discusses the concept of traditional montage and its relation with the montage in 3D animation. Then, it demonstrates the means and methods of 3D animation montage. Secondly, it summarizes the artistic expression of 3D animation by summarizing and understanding the characteristics of montage. The impact of montage on traditional montages.