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速写作为基础艺术课程是各个艺术专业的重点课程之一,并且在深化教育体制的基础上不断进行着教学改革,以更加适应不同专业的需求。动漫游戏作为新兴专业学科,目前相应的教学体系还不够完善,速写教学体系也还在探索之中。伴随着我国动漫游戏产业的兴起,速写课程的改革创新成为当前各院校考虑的重点内容之一。文章在对当前动漫游戏专业速写课程发展现状进行分析的基础上,进一步探究高校速写课程存在的问题,并提出相应的解决方案。
Sketching as a basic art course is one of the key courses of various arts major, and on the basis of deepening the education system, the teaching reform is constantly carried out to more adapt to the needs of different professions. As an emerging discipline of animation games, the corresponding teaching system is still not perfect, sketching teaching system is still being explored. Accompanied by the rise of China’s cartoon and game industry, the reform and innovation of sketching courses has become one of the key contents that colleges and universities are considering now. Based on the analysis of the present situation of the sketching course in animation games, this article further explores the existing problems of the sketching course in colleges and universities and puts forward corresponding solutions.