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随着网络技术的发展,网络游戏产业也成为一个蓬勃发展的产业,如今网络游戏的在线人数可达到数十万甚至上百万。其中无缝世界的网络游戏给玩家提供了更好的游戏体验,而无缝世界服务器是实现其无缝网络游戏的核心。可是,虽然它能让玩家突破“区域”之间的物理屏障,但也会带来很多问题,相比于这些问题游戏设计人员选择分区世界可能会更好。那么在游戏设计之初应如何对无缝世界和分区世界进行抉择呢?本文的目的就是通过分析无缝世界的优缺点,让游戏设计者能更好地进行选择。
With the development of network technology, the online game industry has also become a thriving industry. Nowadays online games can reach hundreds of thousands or even millions of online users. One seamless world of online games to give players a better gaming experience, and seamless world server is to achieve its core of seamless online games. However, while it allows players to break through the physical barrier between “zones,” it can cause a lot of problems, and game designers may find it better to partition the world than they do. So in the beginning of the game design should be how to seamless world and partition the world choice? The purpose of this article is to analyze the advantages and disadvantages of seamless world, so that game designers can better choose.