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雅虎研究员贾德·安汀认为,只是鼓励用户和员工追求积分点和虚拟徽章也许并不能达到预期的效果。将电脑游戏元素应用于非游戏情况下的这一趋势,主要基于两个假设:一个是人们在感到享受的情况下会更可
Judge Justin, a Yahoo researcher, believes that merely encouraging users and employees to pursue points and virtual badges may not work as expected. The trend of applying computer game elements to non-game situations is based on two assumptions: one is that people are more likely to enjoy