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介绍了一种在三维建模工具中建立的三维实体模型向开发环境转化的新方法,并在此基础上研究并实现了生成具有真实感图形的明暗处理算法。
This paper introduces a new method of transforming 3D solid model in 3D modeling tools into development environment, and on the basis of which, it develops and realizes a shading algorithm to generate realistic images.