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动画角色造型设计是一种艺术造型创造及反映艺术形态的活动,它需要有设计依据即创作的理论根据。在哲学与科学范畴外,还要有在人类的视觉现象的感觉关系中,去寻找造型设计原理,去探求和培养创造、感受、判断及造型能力。我们所创造设计的角色形象是实际存在的实物,是人们所能看到的视觉形象。为了使我们所创造设计的角色形象达到设计目的,必须去研究观赏者是如何去感知其角色形象的,必须去了解他们的生理及心理反应。尤其是动画角色设计者必须科学地去研究形态,了解形态是由哪些要素组成的,其形成方法又有哪些规律可遵循。本文将从这些重点来论述动态角色形态的构成。
Animation character modeling design is a kind of artistic modeling to create and reflect the activities of the art form, it requires a design basis that is the theoretical basis for creation. Outside of philosophical and scientific categories, we also need to find the principles of stylistic design in the sense of human visual phenomena to explore and cultivate the ability to create, feel, judge, and shape. The character image we create and design is a real object, a visual image that people can see. In order to achieve the design goal of the character image we created, we must study how the viewer perceives the image of his character and must understand their physiological and psychological responses. In particular, the designer of animation characters must study the morphology scientifically, understand what elements are formed by morphology, and what rules can be followed for the formation method. This article will focus on these points to form the dynamic role of the form.