论文部分内容阅读
刚刚过去的2003年实际上是中国电子竞技的“元年”。从年初的华硕杯.到WCG中国赛区预选赛.各种电子竞技赛事像芝麻开花一样.在神州大地的虚拟空间里野生野长。 万川汇集。 2003年11月28日,中华全国体育总会.中国奥委会在人民大会堂举行的新闻发布会上正式对外宣布.电子竞技被确定为国家体育总局正式开展的第99个体育项目。一时间.不管是度过了几年艰苦生涯的职业玩家.还是为之默默奋斗的业内人士,都把这一天视为他们最大的节日
The just-past 2003 was actually the “first year” of China’s e-sports. From the ASUS Cup at the beginning of the year to the WCG China Division Qualifying Contest, various eSports events are like Sesame Blossoms, wild wild in the virtual space of the Divine Land. Wanchuan pool. November 28, 2003, All-China Sports Federation. The Chinese Olympic Committee officially announced at a press conference held in the Great Hall of the People. E-sports was identified as the State Sports General Administration officially launched the first 99 sports. For a time, whether it is professional players who spent a few years hard career, or for the industry to silently struggle, regarded this day as their biggest festival