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本文针对导弹攻防对抗仿真的特殊需求,讨论了分布表现环境中的若干问题,提出了基于表现模型的、支持层次化表现的系统设计方案。
In this paper, aiming at the special demand of missile attack and defense confrontation simulation, several problems in distributed performance environment are discussed, and a system design scheme based on performance model and supporting hierarchical performance is proposed.