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信息技术课程在中学教育中具有基础性、普及性及实用性的特征,其目的在于培养学生的信息素养和操作能力。但实际教学中,学生对上网和游戏更为关注。因此,如何提高学生学习兴趣,促进学生主动学校是教学实践中的重要内容。论文认为通过教学实例的演示,并将其融入到教学实践中,不仅可以提高学生的学习兴趣,还可以通过实际完成个人创意作品达到教学目的。
Information technology curriculum in secondary education has the characteristics of basic, universal and practical features, the purpose is to develop students’ information literacy and operational skills. However, in actual teaching, students pay more attention to the Internet and games. Therefore, how to improve students ’interest in learning and how to promote students’ active school are important contents in teaching practice. The dissertation holds that through demonstrating teaching examples and integrating them into teaching practice, not only can students’ interest in learning be improved, but also teaching can be achieved through actually completing individual creative works.