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“做了这一行,才知道没有想象中好玩。”李吉供职于宁波的一家软件公司,是一名游戏测试工程师。一款游戏测试周期1~3个月,反复试玩并发现缺陷,写出海量报告,熬夜是家常便饭,经常紧张得失眠,有时甚至人格分裂。这就是游戏测试员们的日常生活体验。他在电脑前一边忙着打游戏,一边在word文档上记录着在游戏中发现的问题:将充值界面的描述文字改小、游戏头像的位置超出边框了、游戏结算面板位置不对、游戏大厅退出和设置按钮挨
“Done this line, only to know that there is no imagination.” Li Ji, a software company in Ningbo, is a game test engineer. A game test cycle of 1 to 3 months, repeated trials and found flaws, write a massive report, day and night is commonplace, often nervous and insomnia, and sometimes personality split. This is the daily experience of game testers. He is busy playing games in front of the computer, while recording the problems found in the game on the word document: the description text of the recharge interface is reduced, the position of the game avatar is beyond the border, the position of the game settlement panel is incorrect, and the game hall exits And setting buttons挨