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模型创作的“基本功”主要是由绘画造型艺术的基础和对建模所运用的软件熟练程度这两大方面组成。制作三维模型,首先应该对要制作的物体从大体上有个明确的认识,抓住他的特点,要有主有次的刻画。模型的造型真实生动与否和我们的绘画基础功底有着密切的关系,因此,我们要打下严格的素描基础,否则就不可能为造型艺术锻炼出扎实的功夫。对于一个好的模型制作师来说,对软件的了解和熟悉操作程度也是至关重要的,这直接与提高工作效率相关联,是个刻不容缓的问题。
The “basic skills” of model creation mainly consist of two parts: the basis of painting and plastic arts and the proficiency of software used in modeling. To make a three-dimensional model, we should first of all have a clear understanding of the objects to be produced in general and grasp the features of the three-dimensional model. The vividness of the model is closely related to the foundation of our painting. Therefore, we must lay a strict foundation of the sketch, otherwise it is impossible to exercise a solid effort in making the art. For a good model maker, understanding and familiarity with the software is also crucial, which is directly related to improving work efficiency and is a pressing issue.