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1.坚持趣味性原则,增加吸引力。在设计益智游戏时,教师要尽可能提高游戏本身的趣味性和吸引力,使幼儿乐意参与游戏。比如,在益智游戏“小动物找家”中,有的动物可以只出示半个头部,有的动物可以只出示一只脚印,让幼儿根据形状特征来辨别是哪种动物,这样的形式能增加游戏的趣味性,调动幼儿参与游戏的积极性。
1. Adhere to the principle of fun, increase attractiveness. When designing a puzzle game, teachers should try their best to make the game fun and attractive as much as possible so that young children are willing to participate in the game. For example, in the puzzle game “Animal Search ”, some animals can only show half the head, and some animals can only show one footprints, so that children can be distinguished according to the shape of what kind of animal, so The form can increase the fun of the game, mobilize the enthusiasm of young children to participate in the game.