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电子游戏已成为当今时代主流的娱乐休闲方式,游戏产业也为经济增长做出了极大贡献。但一些游戏在开发过程中缺乏道德伦理层面上的考量,对于玩家受众尤其是心智不成熟的青少年玩家的道德观有着相当的负面影响。我们尝试从游戏的本源出发,审视游戏的自身属性,考量其伦理道德观念的传播功能,并对如何加强游戏伦理建设进行思考。
Video games have become the mainstream of entertainment and leisure in today’s era, and the game industry has made great contributions to economic growth. However, some games lack ethical and ethical considerations in the development process and have a considerable negative impact on the morality of the game audience, especially the immature teenagers. We try to start from the game, examine the game’s own attributes, consider the dissemination of ethics and morality, and how to strengthen the ethics of the game to think about.