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看了标题想必大家也都知道今天的话题了吧。虽然主题是巫毒,但既然是先有游戏而后有巫毒,那么就先让我们来看看电脑游戏吧。 早期电脑游戏 记得在很久很久以前,那时的电脑游戏图像都很简单,往往是一个小圆点代表一个人,而一个方框表示一栋建筑,整个画面充满的是线条与色块,既没有什么真人动画,也没有CD音轨,更没有听说过多边形、渲染、贴图一类的3D术语。其效果与那时的街机、家用机相比就如同天壤之别,使得那时的Pcgame Fans常遭到街机拥护者的嘲笑。支持着他们的不是现在所谓的声光效果,不是过场动画,而是在游戏中能够探索宇宙、能够鹰击长空、能够金戈铁马、气吞万里如虎。所以,早期的PCgame Fans大都是理想主义者,能从简陋游戏中得到精神上的满足。 随着技术的进步,在大型街机和家用机诸如:PS、SS上发展出3D机能。电脑游戏也随之跟进,开发出最早的几款3D加速卡,其中一种就是创新公司的3D Blaster NV1。但它们都由于技术上不成熟,技术标准不统一,缺乏软件商的支持而无所作为。
Read the title, surely we all know today’s topic now. Although the theme is voodoo, but since there is a voodoo game first, then let us look at the computer game now. Early computer games remember long, long time ago, when the computer game images are very simple, often a dot represents a person, and a box that a building, the entire screen is full of lines and color blocks, neither What live animation, there is no CD track, but never heard of polygons, rendering, mapping a class of 3D terminology. Its effect and then the arcade, home machine compared to a world of difference, making the Pcgame Fans then often ridiculed arcade proponents. Support them not the so-called sound and light effects, not a cinematic animation, but in the game to explore the universe, to hawk the sky, able to make a fortune, swallowing miles like a tiger. Therefore, the early PCgame Fans are mostly idealists, from simple games to get spiritual satisfaction. As technology advances, 3D functions have been developed in large arcade and home machines such as PS and SS. Computer games also follow, developing the first of several 3D accelerator cards, one of which is the innovative company’s 3D Blaster NV1. However, they are all doing nothing because of the immaturity of technology, the lack of uniform technical standards and the lack of support from software vendors.