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本文给出一种儿童连图游戏的设计方案,并阐述了如何利用图形学原理实现该游戏。该游戏首先由儿童自主选择图片类型,然后由计算机自动生成随机采样于该类图形的无序点集,再由儿童连接屏幕上所有点构成图形,并记录儿童连点的先后顺序,最后将该记录与计算机自动判断的点的连接顺序进行对比来判断儿童连接是否正确。该游戏具有一定的智能性,不仅有利于提高儿童的图像认知能力和空间想象能力,还能增强儿童主动学习的趣味性,有助于培养其成就感和自信心。
This paper presents a design plan for children’s even-connected games, and explains how to use graphics to implement the game. The game first by the children to choose the picture type, and then automatically generated by the computer randomly sampled in this type of disorderly point set of graphics, and then by the children to connect all the dots on the screen to form a graph, and record the order of children connected points, and finally the Record and computer automatically determine the order of connection points to determine whether the connection of children is correct. The game has a certain degree of intelligence, not only helps to improve children’s image recognition and spatial imagination, but also enhances children’s active learning fun, help to develop their sense of accomplishment and self-confidence.