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不久前,《传奇》开发商韩国Actoz公司单方面宣布,终止与盛大网络就《传奇》网络游戏的授权协议。IT界反响强烈,至普通公众亦颇为关注。 网络经济神话破灭后,IT业低迷。1998年6月联众网络游戏世界推出之时,丝毫没有引起人们的注意。后来《万王之王》的成功,再到今天盛极一时的《传奇》、《奇迹》,网络游戏经济高速成长。根据IDC的公布的数据,2002年中国网络游戏市场规模达到了9.1亿元人民币,比头年年增长了187.6%。众多的IT企业磨拳擦掌,意欲在前景看好的网络游戏市场分一杯羹。 网络游戏是否将会为IT业迎来又一个春天?
Not long ago, “Legend” developer South Korea’s Actoz unilaterally announced the termination of its grand network of “legendary” online games licensing agreement. The IT community reacted strongly to the general public. After the disintegration of the myth of the Internet economy, IT industry downturn. June 1998 Lianzuo online game world when it was launched, did not attract the attention of people. Later, “the King of kings” success, to today’s very popular “legend”, “miracle”, the rapid growth of online games economy. According to IDC’s data released in 2002, China’s online game market reached 910 million yuan, an increase of 187.6% over the previous year. Numerous IT companies grinding away, intended to share in the promising online game market share. Will online games usher in another spring for the IT industry?