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我们曾在昆明市育红幼儿园大班就角色游戏中的玩具问题进行了为期一年的实验研究。开头,为了引起孩子对游戏的兴趣,我们做了百余件玩具,而且尽量做到颜色鲜艳,品种繁多,甚至在“副食品商店”游戏中的“商店”里放置了食用的奶糖、饼干、山楂片等,可谓煞费苦心。有了这些玩具,角色游戏开展起来了。但不久我们便发现,有些游戏孩子玩一二次就不想玩了。个别孩子把注意力集中到去“副食品商店”“买”东西吃,影响了游戏活动的继续进行。针对这些情况,我们学习了有关组织幼儿游戏的理论知识,认识到充分发挥幼儿的创造性是组织好角色游戏的关键,教师在领导游戏时应调动幼儿的主动性,让他们在游戏中自己提出游戏主题,分配角色,明确规
We conducted a one-year experimental study of the toys in the character game at the Yulong Kindergarten in Kunming. At the beginning, in order to arouse the children’s interest in the game, we made over a hundred toys and tried our best to make them bright and colorful. We even placed toffee, biscuits in the “store” of “Grocery Store” games , Hawthorn films, can be described as painstaking care. With these toys, the character games are up. But soon we found that some games do not want to play once or twice. Individual children focused their attention on the “grocery store” “buy” something to eat, affecting the gaming activities continue. In view of these situations, we have learned the theoretical knowledge about organizing early childhood games. We recognize that giving full play to children’s creativeness is the key to organizing role play. Teachers should mobilize young children’s initiative when leading games so that they can make their own games in the game Theme, assigning roles, specifying rules