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8月26日,作为2010广博会专业展的其中一部分,2010广州电子游戏国际产业展(GTI广州展)同时开幕。展览面积达18000多平方米,来自美国、日本、韩国、马来西亚、香港、澳门、台湾等国家和地区其100多家电子游戏企业和国内知名电子游戏企业其同参展,展会面积、参展客商均创新高,增幅巨大。经过3年的培育打造,广博会的动漫专业展已成为国内规模最大的电子游戏制造业专业展会。本届电子游戏国际产业展汇聚了国内外电子游戏产业的新产品、新技术、新成果,为广大的电子游戏制造厂商与专业买家提供了收集市场信息、掌握业界动态、交流经验、探索合作机会的最佳渠道。从另一方面看,目前的电子游戏产业已经逐步整合了高清、3D、体感控制等技术,除了在专业领域中大放异彩外,也为未来进入家用市场打下了坚实的基础。
August 26, 2010 as part of the 2010 Canton Fair professional exhibition, the 2010 Guangzhou International Games Video Industry Exhibition (GTI Guangzhou Exhibition) also opened. The exhibition area of more than 18,000 square meters, from the United States, Japan, Korea, Malaysia, Hong Kong, Macao, Taiwan and other countries and regions more than 100 video game companies and well-known domestic video game companies exhibitors, exhibition area, New high, huge increase. After three years of cultivation to build, Canton Fair professional animation show has become the largest professional video game manufacturing industry exhibition. This year’s International Gathering of Video Games brings together new products, new technologies and new achievements of the domestic and international video game industry. It provides the general video game manufacturers and professional buyers with market information, industry dynamics, exchange of experiences and exploration of cooperation The best channel of opportunity. On the other hand, the current video game industry has gradually integrated technologies such as high-definition, 3D and somatosensory control. In addition to its splendor in professional fields, it also lays a solid foundation for entering the domestic market in the future.